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Embark Comprehensive

Embark Comprehensive

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Quick Overview

Embark is an age-appropriate collection of hands-on and online learning experiences for young children. This bundle includes 12 months of digital course access to the complete Embark program, including Language Arts, Math, Social Studies, Science, Music, and Art in addition to the digital Embark Tools Exploration course. Physical materials needed for full program implementation are available for additional purchase.

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Details

Embark is an age-appropriate early learning program that combines engaging, interactive online lessons with hands-on learning activities, and high-quality children’s literature. The program is designed for children aged 3–5 for use in an in-school classroom or at-home setting.

K12 recently enhanced and relaunched this award-winning program to create a streamlined, flash-free experience within the K12 Online School (OLS) platform. Courses have delightful characters and larger images on the pages for the younger students. Animation and voice support student engagement.

Multiple online activities provide independent practice for the student. Student online activities have audio and no text to encourage independence.

Offline activities creatively use child-appropriate manipulatives and items commonly found in a school or home, such as crayons, pencils, paper, tape, and glue. Lesson guides provide objectives, activity guidelines, and teaching tips for each unit. Links to lesson guides are on the offline activity pages and the lesson intro page to make it easy for the onsite teacher or Learning Coach to find the related guide. Most activities include strategies for English Language Learners.

Lessons end with a quiz where the Learning Coach enters observational information indicating the student’s proficiency in the lesson objectives. Assessment checklists help the Learning Coach monitor the student’s progress to inform the need to reinforce or extend concepts.

The curriculum features 18 thematic units that are relevant to young children, such as Family and Friends, My Five Senses, and Looking at Animals. Units can be used in full or in part to complement a program already in use.

Includes:

Embark Language Arts help children:
• Discriminate the sounds of the English language
• Blend sounds to make words
• Say, read, and write the letters of the English alphabet
• Discuss stories read aloud
• Communicate basic needs
• Use appropriate vocabulary in conversation
• Develop an appreciation for literature
• Learn about story elements
• Role-play characters

Embark Math helps children:
• Count and write numbers up to twenty
• Investigate sets and patterns
• Identify basic shapes
• Analyze pictographs
• Develop number sense
• Solve simple math problems

 Embark Social Studies helps children learn:
• About people, places, plants, and animals from all over the world
• How to use a simple map
• How to follow directions from one location to another
• How weather and climate influence daily life
• How to role-play characters

Embark Science helps children learn how to:
• Make detailed observations
• Follow sequential steps for investigations
• Collect and record data
• Design and carry out plans for construction
• Use measurement tools
• Work with others to solve problems

Embark Art helps children:
• Explore art
• Observe and discuss works of art
• Describe similarities and differences in art
• Follow instructions
• Apply different techniques to create original artwork

Embark Music experiences include:
• Hands-on activities like clapping to a steady beat or using rhythm sticks
• On-screen music activities in a digital environment

Embark Tools Exploration gives children a chance to select tools and materials they want to explore and to enjoy first-hand experiences with those tools and materials. From pattern blocks and dice to online games to activities for making cards or small-scale playgrounds and waterparks, Tools Exploration offers many resources for students to enjoy.

Additional Information

Course Length 12 Months
Prerequisites N/A
Course Materials

Physical Materials Available for Purchase:

  • The Runaway Bunny
  • The Cake That Mack Ate by Rose Robart
  • Jump Frog Jump by Robert Kalan
  • Harold and the Purple Crayon by Crockett Johnson
  • Eating the Alphabet by Lois Ehlert
  • The Reasons for Seasons Gail Gibbons
  • Brown Bear, Brown Bear, What Do You See? Eric Carle
  • The Clock Struck One by Trudy Harris
  • The Little Engine That Could by Watty Piper
  • Each Peach Pear Plum by Allan Ahlberg
  • A House is a House for Me by Mary Ann Hoberman
  • Swimmy by Leo Lionni
  • Frederick by Leo Lionni
  • Is Your Mama a Llama? by Deborah Guarino
  • Whats the Weather Today by Allan Fowler
  • Jesse Bear, What Will You Wear by Bruce Degen
  • Chicka, Chicka, Boom, Boom by Bill Martin
  • My Five Senses by Margaret Miller
  • What the Sun Sees, What the Moon Sees by Nancy Tafuri
  • Magnifying Glass
  • Mirror, Acrylic
  • Magnetic Wand
  • Unifix Cubes (set of 100)
  • Sphere (2.5 Inch ball)
  • Counting Bears (set of 80)
  • Tactile alphabet letters (uppercase)
  • Tactile alphabet letters (lowercase)
  • Eyedropper
  • American flag
  • Colored buckets (set of 6)
  • Attribute blocks (classroom set)
  • Tactile numbers set
  • Foam Number Dice (set of 6)
  • Folding US and World Map (A)
  • Inflatable Globe (A)
Course Start Date

Independent Study Courses

Courses start daily for courses without a teacher.

Teacher Assisted No, this course is only available as independent study.
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To use this course, you'll need a computer with an Internet connection.  Some courses require additional free software programs, which you can download from the Internet.

Hardware and Browsers (Minimum Recommendations)

Windows OS

  • CPU: 1.8 GHz or faster processor (or equivalent)

  • RAM: 1GB of RAM

  • Browser: Microsoft Internet Explorer 9.0 or higher, Mozilla Firefox 10.0 versions or higher, Chrome 17.0 or higher

  • At this time our users are encouraged not to upgrade to Windows 10 or Edge (the new browser)

 

Mac OS

  • CPU: PowerPC G4 1 GHz or faster processor; Intel Core Duo 1.83 GHz or faster processor

  • RAM: 1GB of RAM

  • Browser: Firefox 10.0 versions or higher, Chrome 17.0 or higher (Safari is not supported!)

Using  Mobile Devices with the Online School

Unfortunately, many portable devices do not support the software products required to run the Online School. These devices may include (but not limited to): Chromebooks, iPads, iPhones, iPods, Kindles, eReaders, and Andriod phones.

Internet Connections

It is highly recommended that a broadband connection be used instead of dial up.

NEED MORE INFO

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